# TERRAFORGE Documentation

## TERRAFORGE Documentation

- [Hello!](https://wiskered.gitbook.io/terraforge-documentation/welcome/hello.md): Welcome to the TerraForge 2 Documentation!
- [Supported Unity Versions & RPs](https://wiskered.gitbook.io/terraforge-documentation/welcome/supported-unity-versions-and-rps.md): Here you can check if your Unity is compatible with TerraForge 2.
- [Roadmap](https://wiskered.gitbook.io/terraforge-documentation/welcome/roadmap.md): Here you can see planned and potential improvements
- [Changelogs](https://wiskered.gitbook.io/terraforge-documentation/welcome/changelogs.md): Here you can follow the improvements and changes in the different versions
- [Support & Community](https://wiskered.gitbook.io/terraforge-documentation/welcome/support-and-community.md): Here you can find links to our communities and contacts.
- [FAQs](https://wiskered.gitbook.io/terraforge-documentation/welcome/faqs.md): Any questions? Maybe you'll find the answer here.
- [Installation & Setup](https://wiskered.gitbook.io/terraforge-documentation/getting-started/installation-and-setup.md): Follow these steps to seamlessly integrate TerraForge 2 into your Unity project!
- [Creating New Terrains with TerraForge 2](https://wiskered.gitbook.io/terraforge-documentation/getting-started/creating-new-terrains-with-terraforge-2.md): Here you will learn how to create a new terrains, whether a single terrain or a grid of multiple terrains.
- [Demos & Samples](https://wiskered.gitbook.io/terraforge-documentation/getting-started/demos-and-samples.md): TerraForge 2 includes several demo scenes to showcase its capabilities and guide you through its features.
- [Documentation & Code](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/documentation-and-code.md)
- [Terrain Generator](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/terrain-generator.md): Here we will break down each public parameter of the TerraForgeTerrainGenerator component
- [Terrains Grid Generator](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/terrains-grid-generator.md): Here we will break down each public parameter of the TerraForgeTerrainsGridGenerator component
- [Biomes Settings](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/biomes-settings.md)
- [Terrain Painter](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/terrain-painter.md): Here we will break down each public parameter of the TerrainPainter component
- [TerraForge Helper](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/terraforge-helper.md): The TerraForgeHelper is an editor window in Unity that offers quick access to various helpful resources and links for TerraForge 2 users. It includes links to official documentation, community resourc
- [Global Settings](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/global-settings.md): The Global Settings window in TerraForge 2 allows you to configure and manage various global parameters and assets used throughout the TerraForge system.
- [Save Biome Settings](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/save-biome-settings.md): The Save Biome Settings menu  allows you to save the current settings of a biome generated by the TerraForge Terrain Generator.
- [Load Biome Settings](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/load-biome-settings.md): The Load Biome Settings window allows you to load and apply saved biome settings to a TerraForge Terrain Generator.
- [Runtime Scripting API](https://wiskered.gitbook.io/terraforge-documentation/how-it-works/runtime-scripting-api.md)
